Township is an ongoing project that has seen many different incarnations. It began life as a first year university project, which ended up as a buggy but somewhat functional game of gathering resources, building a town, and surviving against endless waves of enemies.

Later it became an experiment in generation of larger maps, which was never satisfactorily finished. Even later, it became an experiment in using OpenGL for 3D rendering.

Now, it is back to its roots as a 2D game written in Python. Currently it is capable of generating an "infinite" map, and allows you to assign Stockpiles, which will be how gathered resources are stored.

Eventually there will be villagers and buildings, with the game focussing more on building a town which survives well in the world than surviving endless waves of monsters.